endless Animation
fun <T> endlessAnimation(interval: Long, unit: TimeUnit, init: AnimationImpl<T>.() -> Unit): Animation<T>
Builds a new animation, which runs endless unless stopped
To start the animation use the AnimationManager
Return
new animation which when started runs endless
Author
Devin
Since
1.0.0
Parameters
T
the class to run the animation on
interval
the delay between 2 frames
unit
the timeunit for the interval
init
the init function